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donnykrun

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  1. On 4/15/2016 at 3:02 AM, EASY said:

    Hi,

    ... i don't know if this answers your question... but the texture size must be 2^x [pixel] (width and hight) i.e. 256x256, 1024x512, 64x256 and keep the texture as small as possible. With less details there is no need for a texture 1024x1024.

    EASY

    Oh I was referring to my texture names. The 3ds format I use requires the name to have 8 characters or less. (8.1 format)

  2. Hi Richard,

    I'm new to this program as well. I am currently making 3d models of some old Tyco train collection my grandfather gave me back in the 1970's. I have been able to use 3ds Max 7 and export as .3ds with success. You can use Sketchup 8 to export the models in .x format, but it has to be that version. I would really like learn how to animate my car and engine models, but all the tutorials I've found on this site are in German.

    Good luck.

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