Leslie Geschrieben Donnerstag um 16:50 Uhr Geschrieben Donnerstag um 16:50 Uhr When you create "execute script" or "script condition/iteration" among other modules, please display additional information instead of "..." I think first real (not comment not empty) line of script and other lines separated a colored "/" while has space for it on a line. --- While convert commands from LUA back to modules program sometimes recommends to delete it all. Please create a normal script module from this instead of deleting if possible.
Goetz Geschrieben Donnerstag um 17:09 Uhr Geschrieben Donnerstag um 17:09 Uhr vor 15 Minuten schrieb Leslie: if possible. it is impossible, unfortunately. That's why you have to build your graphic script from scratch when you made any changes to the Lua script (or wrote one yourself) Building a Lua script from predefined graphic blocks is (relatively) easy. Guessing what a script is meant to accomplish and translating that into suitable graphic blocks is neigh impossible. I'm sorry to disappoint. Goetz
Leslie Geschrieben Donnerstag um 17:26 Uhr Autor Geschrieben Donnerstag um 17:26 Uhr No, not this problem. No need to reassemble but simply pack it to a module named "script" like other scripts. Later can add other modules to it, so the final form shows some modules and an original script in original (script) form among newly created modules.
Goetz Geschrieben Donnerstag um 17:32 Uhr Geschrieben Donnerstag um 17:32 Uhr vor 3 Minuten schrieb Leslie: simply pack it to a module named "script" I see! Okay, that is relatively easy. Either you mark and copy the entire script, then switch to graphic mode, insert a "script" command and paste your code in there. Or place your graphic command in another event and then drag and drop it from there into the script event.
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