Curt84328 Geschrieben 19. April 2015 Geschrieben 19. April 2015 HOW do I activate an animation, and have it play one cycle in the EV
Curt84328 Geschrieben 19. April 2015 Autor Geschrieben 19. April 2015 I was able to figure it out. You need to take the loop off and set a trigger to start the animation. Without the loop feature, it plays one complete cycle and stops. I have a scene where a locomotive hits a trigger track which opens the doors. the loco goes into the shed, hits a trigger track to stop it and the same trigger closes the doors.
Edwin1979 Geschrieben 1. Februar 2016 Geschrieben 1. Februar 2016 Hello this problem i have also..now i do it with ''train enters a track'' and i have to make 5 steps to make a crossingsignal to go open and closeWhat do you main with ''You need to take the loop off and set a trigger to start the animation''how do you set loop OFF ?And how do you make a trigger point ?I hope you can awnser this for me it would be a grait help !!i am new here i buy the game true bank transfer and now i have to wait for a few day's :o( cant wait...Greeds from Holland, Edwin
Goetz Geschrieben 1. Februar 2016 Geschrieben 1. Februar 2016 Zitathow do you set loop OFF ?Check the animation section of the model's properties. (bottom right of the screen)near the forward/backward, reset and other buttons, you'll find a checkbox for continuous loopingZitatAnd how do you make a trigger point ?The beginning of the track is your trigger point. As you already know, you can trigger events (i.e. make them respond) when a specific track is entered. And that's what Curt is referring to when he talks about a trigger track.
Edwin1979 Geschrieben 1. Februar 2016 Geschrieben 1. Februar 2016 Thanks Goetzthats a fast response !! GraitOk now its clear to me abouth the trigger point ,the way i read it everywhere(translate in englisch) is that it was a special option in the sim itself,, but now i now its a term we use ;o)and the tip of the LOOP .., wow it saves me a lot of time THANKS!!.
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