Geschrieben 19. April 201510 J Autor I was able to figure it out. You need to take the loop off and set a trigger to start the animation. Without the loop feature, it plays one complete cycle and stops. I have a scene where a locomotive hits a trigger track which opens the doors. the loco goes into the shed, hits a trigger track to stop it and the same trigger closes the doors.
Geschrieben 1. Februar 20169 J Hello this problem i have also..now i do it with ''train enters a track'' and i have to make 5 steps to make a crossingsignal to go open and closeWhat do you main with ''You need to take the loop off and set a trigger to start the animation''how do you set loop OFF ?And how do you make a trigger point ?I hope you can awnser this for me it would be a grait help !!i am new here i buy the game true bank transfer and now i have to wait for a few day's :o( cant wait...Greeds from Holland, Edwin
Geschrieben 1. Februar 20169 J Zitathow do you set loop OFF ?Check the animation section of the model's properties. (bottom right of the screen)near the forward/backward, reset and other buttons, you'll find a checkbox for continuous loopingZitatAnd how do you make a trigger point ?The beginning of the track is your trigger point. As you already know, you can trigger events (i.e. make them respond) when a specific track is entered. And that's what Curt is referring to when he talks about a trigger track.
Geschrieben 1. Februar 20169 J Thanks Goetzthats a fast response !! GraitOk now its clear to me abouth the trigger point ,the way i read it everywhere(translate in englisch) is that it was a special option in the sim itself,, but now i now its a term we use ;o)and the tip of the LOOP .., wow it saves me a lot of time THANKS!!.
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