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ademes

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  1. ademes

    Neue Beta-Version V5

    Hi Andy and BahnLand, Thank you both for your explanations, but be sure that I'm learning V5 step by step and I'm aware of the new way to write down an Event, including the usage of the Keywords and the Triggers. And so, I agree with Andy that his solution is ok. But the question I was asking is finally the following : the translation of the V4 formula gives a sequence of "wheels" that look strange to me as I cannot reproduce it from scratch. That's it! Am I so silly?? This to say that it becomes urgent to explain more deeply all those new mechanisms and tips to the users. Otherwise, you probably will be obliged to answer more and more to the same questions. If I can help, just tell me how. Regards André
  2. ademes

    Neue Beta-Version V5

    Hi Goetz, You speak about Trigger as option for "variable extend"; I speak about Trigger as option for "Name Property". Please let me know if you are able to create from scratch the sequence shown in my example and how you do that. This correspond to the instruction in V4 : Train enter a track/street : $_Trigger2._Name action : set variable name : $($(_Trigger2._Name).switch1).status Value : $($(_Trigger2._Name).switch1).Reserve Thank you André
  3. ademes

    Neue Beta-Version V5

    Hello, I have a problem : when I open a layout from V4 into V5, a "set variable" has been translated into the result in the image below. But I cannot reproduce that sequence fron scratch in V5 as I don't seen the property "trigger" under the property "Property". Thank you André
  4. ademes

    Neue Beta-Version V5

    Hello, I've the following questions concerning the events and espescially the new "IF" condition : When one goes from the event's conditions to Lua and changes something in the Lua script, is it possible to go back to the standard 3D conditions. In the sample D Lua below, one can see that the buttons to go back are grised after I add the "else" condition in Lua. In the Demo V5, the "else" condition exists in the 3d event's definition (see "If-else-1") as confirmed in Lua (see "If-else-2"). The question is : why is the last action exeuted in the else condition; I see no difference between the conditions with the value 1 and 2 in the standard 3d development? Notice also that, here, one can switch from 3d to Lua and back. Thank you
  5. ademes

    Neue Beta-Version V5

    Andy, First, you treat me as "silly" which is not very sympathetic! Next, please understand english! I don't want to remove that button witch, you're right, is very important. NO! What I suggest is to change the physical position of that button so that it become highlighted as it concerns ALL object's variables and not only one. I hope now that it is clear for you and, Andy, it is just a suggestion! No more. Regards André
  6. ademes

    Neue Beta-Version V5

    Hi Andy, For sure, I will come to LUA. But in the mean time, I also try to understand how V5 is working >< V4. And all I saw up to now enjoy me because the major changes made in V5 permits a lot of thing impossible in V4. During that task (learning), I discover some possible improvements and therefore I gave them as suggestions. Not only for me, but for all users, beginners or not. And, Andy, a suggestion I just realize now is the following : aside the fully description of the functionnalities of V5, one should also open a "Tip" directory or thema in the forum where any user can pick-up good ideas to solve the encountered problems. What do you think about that? Regards André
  7. ademes

    Neue Beta-Version V5

    Hi Neo, Just small suggestions concerning the variables : The button (see below) used to look to the variables now opens a window showing all variables included into the objects giving the possiblity to see, change, copy and delete all those variables. Suggestion : put that button elsewhere and no more attached to a specific object Even if copy one or more variables from on object to another, using multi-selection, it is not possible to make (export) a list of all these variables. Suggestion : permit the selection of more than one object from the list in order to put that selection into the clipboard.
  8. ademes

    Neue Beta-Version V5

    Hi Neo, Thank you for your answers : Export : ok to wait for the official version delivery. You asked why to export : there could be some reasons like print read all events in one document if an additionnal butom "Import" comes with the export one (seems not being foreseen yet), the copy of some events may be done between different layouts Variable list : in V4, under the buttom "timer & variables", one can have a list of all variables (global as object.variables); in V5, this is no more available. You suggest to right-clic on the special buttom on the corresponding objet, but this is not possible if the event window is open ==> an independant list is then very usefull Trigger : if you have a condition "train enter track", vehicule = any, what will be the meaning of Trigger = vehicule? Does it mean that one can address an engine using indirection from another engine? this sound a little bit strange to me. Thank you and regards André
  9. ademes

    Neue Beta-Version V5

    Hello, I try to read the different interventions, but it is very difficult as they are written in german and translation takes time. So, sorry if my questions were already posted and replied : In V4, there was a button to export the events in order, for example, to print them. I don't find this option in V5 In V4, one can use Trigger1 & 2, depending on the action or condition expressed; now, in V5, these were removed and replaced by Trigger but I have some difficulties to see how to use it now. For example, in the demo furnished with V5, I discover that "vehicule located on track" has the following parameters : - Vehicule : Any - Trigger : one have the choice between "Vehicule", new track or last track - What is the meaning of these parameters ? - Name : name of the variable What is the differnece between "Variable" and "Variable (Extended)"? Is it possible to have a list of all variables and how? In general, is it possible to have a detailled description of the different parameters and the good way to use them? Thank you for your comprehension Rgards André
  10. ademes

    Neue Beta-Version V5

    Hi Neo I don't know if this could help, but I translate your document in english. If you are interested, please let me know how I can transmit it : it's a word document! Regards André
  11. ademes

    Neue Beta-Version V5

    No because filtered mails go into a special directory. But, OK now I know where to look for such answer to a bug report and this is the most important for the moment. Thank you André
  12. ademes

    Neue Beta-Version V5

    Sorry Neo, but I received no e-mail at my address. André
  13. ademes

    Neue Beta-Version V5

    Hi Neo Sorry, but where can I find your answer? Regards André
  14. ademes

    Neue Beta-Version V5

    hello Yesterday, I've tried the demo in V5 : it works fine! But when I try to open one of my personnel layout, MBS refuses to load it, asking to restart the 3d application. Even after this has been done, the result remain the same : impossible to load the following layout : test trigger 9.mbp Have I to do something in my layout to force it to be accepted? Remarks : I already send an "error report" concerning this problem. Thank you André
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