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Richard T

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Everything posted by Richard T

  1. Thank you for both reply’s I will use animation method Cheers Richard
  2. I am trying to get a wagon wheel to rotate at the correct speed I am using Blender 2.93 , gITF 2.0 exporter and 3d Train Studio V6 I can get the wheel to run as the carriage moves , but cant fined where to correct the speed Cheers Ricard
  3. Hi All Thank for your help on the last problem. I now have all the animation working and am on to making things look good. I see in other models in 3d train studio that people seem to use multiple colours but only use 1 or 2 materials. Everything I can find seems to say that each colour is a different material and 3d train studio seems to prefer less materials. I can use textures for each colour, but that seems a bit extreme. Could you please point me in the right direction of what is the best way to do this? Also, can the .x exporter work when blender is in
  4. Hi EASY Sorry to be a pain, but I'm stuck again. I have used the automation method and renamed the part (wheel) to _AnimWheel. This makes the part work well. However, I can't find how to add more parts, (more wheels and drive rods). They all add to the animation as new/separate names and therefore will not run automatically. I haven't found anything on the blender sites that explain how to put all the animation under one name. Any help would be appreciated, also is there any chance i could get a copy of an engine model with drive gear and smoke, in blender fo
  5. Hi All I am still learning how to use Blender. I am trying to automate the drive gear in a steam loco. I have the wheels rotating OK , but can't get the drive gear to work. I have tried two methods that I found on YouTube: 1. The bone method 2. The child / Parent method Both work within Blender, but neither seem to work once I export to .x file and import to 3D train studio. Any suggestions on what method I should be using, or why they won't work? Thanks Richard
  6. All working Thanks for that Richard
  7. Help with automating wheels in Blender and .x file I have made a model engine in Blender and exported it to .x When I load it into 3D Train Studio, it sits above the rail by the height of the wheel flanges. Also the speed of the wheels is a bit out, again probably due to things being based on the outside diameter of the wheel (flange), rather than the size of the tyre. Is there somewhere in Blender that I can adjust figures? Is there somewhere in 3D Train Studio that I can adjust figures? Is there something else I can do to fix this p
  8. Hi Sorry about the spelling error Shunting is the term we use for moving wagons around the yards or into sidings. I can achieve this by checking the state of the couplers and checking the wagon moves when the train moves, Richard
  9. Hi Is there a command to determine if two wagons are connected. I would like to use this when stunting Wagons Richard
  10. Hi all I'm controlling my layout throw VB.net , due to what i am trying to achieve Dose anybody know the command or command number for changing or setting the points ( switches ) I cant seem to find it on the list Richard
  11. Hi all I have a problem where the automatic sound is not working,. i can run an engine sound manually but the ' auto mode ' box on the engine control is always greyed out.I have checked the setting and the sound ' Active ' box is ticked and the volume is up. any ideas what else i should try Thanks, Richard
  12. Hi Easy Yes i,m keen to give it a go. if i get it done i will send it back to you so you can publish it if you are happy with it. I'm after a plugin that will help me with laying out the track, just something basic to start with so i can learn it as i go, but i would be happy to try the Gleis-Setz-Tools My email is " taplin@ihug.co.nz " Thanks, Richard
  13. Hi all I want to try use some of the "plug ins" to help with track positioning, etc. There look like some good ones written by " EASY ", however they are in German. Does anyone know where I can download the source files or examples, so I could translate them to English, or sort out how to write my own? I currently use VB6 but could change if required.
  14. Hi all Thanks for your help, i got that lot sorted, it was the way i was importing pipe type objects into blend from another program.
  15. Hi Again I am having a another problem I am trying to use blender V 2.77 I am using the sample vehicle model that i found somewhere on the wiki site I load the model, do not change the model in any way , i then export it as .3ds I can then exit blender and restart it I can then import the .3ds file and it look fine However when i try to load it into 3d train studio, it gets screwed up I have tried several models, save from blender , with the same results I can save a very simple model and then load it into 3d train studio I have the same result
  16. I'm The same ill try these programs , but i,m really after something to import the .x files so i can see how things are done
  17. Hi All. I'm new to this program and want to try making my own carriages, etc. I have tried using Blender, but it appears it no longer supports the .x files that I believe I need to use. Can anybody suggest a good program for making and editing carriages and engines, etc? I am prepared to pay for the program.
  18. Hi Neo Thanks for that Is there a older version that i could try I already have a program that i use ( 3planit ), but wanted to try the automation features that seem to be in this program I will be upgrading my computer in the future, but not just yet Richard
  19. Hi I what to try this program I am using win XP The setup will not run and says windows is not correct version. Is there any tricks to getting it to run or a older version i can try Thanks Richard
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