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raf.sonneville

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  1. Hi Neo I know that. I looked at the "ME 13 Ampelsteuerung", but they are just riding straight. Its not like in the video that go all directions. Thx
  2. Hi On the website I see the video example of the autopilot with cars at a crossing (see pic). Are there examples I can download to analyze all the code in the event control to know how this fully works? Thank you Raf
  3. HI I get a message saying I have to switch to the 64-BIT version. How do I do that? Thx
  4. Hi guys Thanks for the help so far. Its all better now, however I still have a problem. In the first pic you see 3 pieces. The left and right are the same static piece. The middle one is the spline. In the second pic you see I can connect the spline perfect to the left piece. In the third pic you can see I can bend the spline perfectly also. BUT …. In the fourth pic you can see that when I bend the spline I cannot connect to the right piece. What is the problem here now ? Thx in advance and sorry for asking all the time. greetz
  5. Thx for the help. Worked. I used more than one material. That was the problem. I only have one problem left. What kind of _CP contact points do I use on the spline so it connects to existing non-spline road pieces I made myself? Cos now it seems to each time rotate 90 degrees when I connect to the existing one. See the picture. If I add a contact point or not, it has the same effect. Thx
  6. Hi I have a problem when making a street that has to be a spline in TS4 that can be flexible bend. I made the piece in Sketchup Pro 2018, but when I make it into an X file and bring it in TS4 then it seems of lot of the faces can't be seen anymore. You see two pieces. On the left what it should look like, and the one on the right is the spline version. I can bend the piece as you can see in the third picture. Can you help me please? See the pictures. THX
  7. HI Can anyone tell me pls. what contactpoint and how I have to place it inside the cockpit of my selfmade train in Sketchup Pro 2018, so when I enter the train in TS4 in the cockpit to ride along, i see the view like in the picture. THX
  8. HI Can anyone tell me pls. what contactpoint and how I have to place it inside the cockpit of my selfmade train in Sketchup Pro 2018, so when I enter the train in TS4 in the cockpit to ride aling, i see the view like in the picture. THX
  9. thx but I want to turn the bogies which each consist of 4 wheels. so the bogies move along in a turn
  10. Can anyone tell me how to use the Rad0 and Rad1 in Sketchup for letting the wheels turn under a train? I am trying anything but I can't seem to make it work. Thx
  11. Hi. I want to make my own "oberleitungs". In TS4 u can connect them and automatically a cable is drawn between them. How to do this in sketchup? Thx in advance
  12. Thanks to NEO and BAHNLAND...(open the zip to see video) Thx guys! OwnStreet.zip
  13. Hi Sorry i send you this mail in english but I don't know any German. I want to make my own roads and I succeded in making one already. see the pics in Sketchup and in TS4 Can anyone explain to me how to add rails in my sketchup model so when i import and place the street in TS4, any vehicle can run on the hidden streets? Thx in advance
  14. Hi Hubert I can already in Sketchup make street parts with snap points. I can bring them in TS4 and the pieces connect to each other, so far so good. Next step... put like tracks on the street parts so vehicles snap to the street parts. I am trying but no succes yet... Maybe you can help me if you know how Thx
  15. Hi Was indeed your post. Helped me a lot. Works now. Thx Greets
  16. Hi NeoThx man .... it worked now I made new materials with the format 512x512. The ones i sent you came with Sketchup Now I just have to find out how to attach snap points. I think I saw a post of someone about that. 1000x thanks
  17. HI Neo Thx for the reaction. Here is a very simple example. I can't bring it into TS4. I go in the menu to Catalog - 3D models - New Then i click on the plus sign and select the Test.X file. Then i get the message "The model could not be loaded, it has an unsupported format." Thx in advance Test.zip
  18. Hi Sorry for doing this in english but I don't know any german. I tried to use the Direct-X extension in Sketchup to make .X files to import in TS4, but from the moment I put a colouring or a material on what i made in sketchup then i get an error in TS4 that the file is in an unsupported format, Why is that ? Can anyone help me pls? What software do you use to make MBE files or .X files to import in TS4, and can you use the same software to load an MBE file that is exported from within TS4? Thx
  19. Hi Neo. I tried this and it worked to make a .X file, but when i try to import in TS4 i get an error message saying ... The model could not be loaded, it has an unsupported format. What can be the problem? I tried with several models with which I had no problem before in TS3. Thx again.
  20. Hi In version 3 i was able to import 3DS files, which I can't do anymore in version 4, only MBE files...How come? I work with sketchup and in that one you can't export an MBE file. So how can I import now my 3DS files in version 4? Thx
  21. Thx Neo I hope u make it like V3 that you can download the whole library, because i often spend time at the house of my old mother and she has no internet. I use 3DTS at her place. Thx for the fast reply. Regards
  22. HI How can you work offline in version 4? I dont find anymore an option to click offline in the menu. thx
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