Jump to content

Odd rendering effect with transparency and particle effect objects.


Recommended Posts

Note from the images...

I have am using a cloud particle effect to create a swirling mist cloud at the bottom of a waterfall.

If I make the water surface semi-transparent, the water surface overlays the cloud particle effect when zoomed out.

110 = semi-transparent water zoomed out a little <not what I want obviously..
111 = semi-transparent water zoomed in
112 = non-transparent water any zoom.




Link to comment
Share on other sites

Hi Trevor,

this is a known problem. Transparent objects have to be sorted from back to front in order to render them, and the bigger the objects are, the more error-prone this technique is. Try to split your water surface into smaller pieces.

Kind regards,


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...