trevor Posted December 5, 2016 Share Posted December 5, 2016 Note from the images... I have am using a cloud particle effect to create a swirling mist cloud at the bottom of a waterfall. If I make the water surface semi-transparent, the water surface overlays the cloud particle effect when zoomed out. 110 = semi-transparent water zoomed out a little <not what I want obviously.. 111 = semi-transparent water zoomed in 112 = non-transparent water any zoom. Link to comment Share on other sites More sharing options...
trevor Posted December 5, 2016 Author Share Posted December 5, 2016 Same thing with waterfalls.... Same zoom... Different view angle. Link to comment Share on other sites More sharing options...
Neo Posted December 5, 2016 Share Posted December 5, 2016 Hi Trevor, this is a known problem. Transparent objects have to be sorted from back to front in order to render them, and the bigger the objects are, the more error-prone this technique is. Try to split your water surface into smaller pieces. Kind regards, Neo Link to comment Share on other sites More sharing options...
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