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3D-Modellbahn Studio

Eine Vollbild-App auf Ihrem Startbildschirm mit Push-Benachrichtigungen und mehr.

So installieren Sie diese App auf iOS und iPadOS
  1. Tippen Sie auf das Teilen-Symbol in Safari
  2. Scrollen Sie durch das Menü und tippen Sie auf Zum Startbildschirm hinzufügen.
  3. Tippen Sie oben rechts auf Hinzufügen.
So installieren Sie diese App auf Android
  1. Tippen Sie auf das 3-Punkte-Menü (⋮) in der oberen rechten Ecke des Browsers.
  2. Tippen Sie auf Zum Startbildschirm hinzufügen oder App installieren.
  3. Bestätigen Sie durch Tippen auf Installieren.

bevjcthompson

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  • Letzter Besuch

  1. I am trying to update to V8 from V7 and it asks for the serial number, where do I find the serial number in V7 to transfer to V8
  2. Goetz gefällt ein Beitrag im Thema: Adjust terrain
  3. Thanks for the advice. I am now using boards 200 x 200 and it works
  4. Would it be better to use several small boards joined together?
  5. I am using a very large base board and I am trying to adjust the terrain below an inclined track but the "Adjust terrain" will not work. It works if I use a smaller base board. I have another problem with editing the terrain of the baseboard , the response time to trying to lift a series of points is very large. Can anyone help?
  6. I am trying to build a layout with a track starting on a level base and then going up an incline. The problem I have is that the track disappears into the incline. Is there a technique to over come this or is there a flexible track that bends upwards or downwards? Bev Thompson
  7. I want to create a new base board of a 3D model terrain I have created. I have imported it as a 3D model ok but I would prefer it to be a base board. Any help would be appreciated.
  8. Hi BahnLand I have tried your suggestion no.2 and it worked very well Many thanks Bev Thompson
  9. I have created a section of UK platform as a road.This allows me to snap sections together and curve adjacent to track. All this is ok but I want to bend a section down to create a ramp. The problem is that the result has a gap in the top surface (see Picture) Any suggestions to remove the gap. Thanks Bev Thompson
  10. BahnLand gefällt ein Beitrag im Thema: uv mapping
  11. schlagerfuzzi1 gefällt ein Beitrag im Thema: uv mapping
  12. Hi BahnLand Many thanks for your help. Finally ,after several weeks work, I have produced a model of a British rail Mark3 carriage with bogies correctly allinged to the track. With the zip file you sent, I realised that to use the correct 'mm' setting for Sketchup, to use materials from jpegs and not the materials inside Sketchup , to label the groups correctly and to use the correct x exporter. Many thanks Bev Thompson
  13. Hi BahnLand I have reverted to using Sketchup. I have created a Carriage body with the required projections and I have created a Bogie but I have come back to my problem of getting 2 bogies to follow the track. What is the correct way of labeling the bogies with _WheelSet0 and _WheelSet1? Regards Bev Thompson
  14. Hi Max I have continued my experimenting and I have found that I forgot to tick the 'Textured Solid' box in 'Shading' It now works. Many thanks Bev Thompson
  15. Hi BahnLand I am trying to project the picture of the side of a carriage onto the shaped side of my model. I am using the 'projected image' method as suggested in a tutorial by a Sketchup user. This works ok until I export to x file when the image is saved is not to the 2^x standard. Regards Bev Thompson
  16. Hi Max I have followed you instructions and I can see the image projected on the blender render screen but it is not seen after importing the x file. I am using the x file exporter as includer in Blender 2.79. Am I using the wrong exporter? Regards Bev Thompson
  17. I am trying to create a model with a uv material mapped I have tried Sketchup but the method creates a new image that contravenes the 2x2 rule Sketchup will upload a colour ok. I have tried Blender but I am having a problem with exporting an x file with a uv mapped side. I have tried Wings 3d but I cannot import the x file into 3D Train.(it reports unsupported file format) but again I can import a straight coloured x file. Can anyone help Regards Bev Thompson

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