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Gesamte Inhalte
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Benutzer seit
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Letzter Besuch
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Inconsistent Action of Routes
simonjackson1964 antwortete auf hmclays Thema in [International] Problems and solutions
OH! That's what that does! -
Subroutine simulation in Lua
simonjackson1964 antwortete auf hmclays Thema in [International] Problems and solutions
Just my 2p worth here: There's always alternative ways of doing something. For example: set a global boolean variable to true before calling the subroutine. At the end of the subroutine, set the same boolean to false. Then the second part of your main routine becomes an event that monitors that variable. When it changes, if the value is True, do nothing. If the value is False, do the second part of the action. Just saying...! -
This is the case even if you have a single track piece such as a diamond crossing, if the track does not include a switch. You can get collisions no matter that you have used a single track segment for the crossing. The only safe way is to ensure that all crossings are switchable, thus the route selected will block the others.
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Using Primitives to fill in holes.
simonjackson1964 antwortete auf simonjackson1964s Thema in [International] Problems and solutions
Thanks. It's just a shame it's too complex to get actually working! Maybe I'll come back to it some day! -
Creativity issue
simonjackson1964 antwortete auf simonjackson1964s Thema in [International] Problems and solutions
Thanks. It's slow going for a number of reasons, but I'll get there, possibly before v9! -
How do I set the fixed times for day/night on V8.5 ?
simonjackson1964 antwortete auf ern45s Thema in [International] Problems and solutions
@EASY, Brilliant! Wish I'd thought of that! ... Except you got the times the wrong way around, but hey, that's cosmetic! Still a great slution! -
How do I set the fixed times for day/night on V8.5 ?
simonjackson1964 antwortete auf ern45s Thema in [International] Problems and solutions
Sorry to chip in here, but I'm not sure that the answer given answered the question asked? Of course, I could be wrong, in which case please ignore me! Goetz said that it is not possible to change the time that the day settings and night settings switch over, and Neo stated that this will be available at V9, but the way I read the question is that Ern45 is asking if the default time setting for day and night that are set by the day/night toggle button can be changed. Currently, these are 12:00 Noon and 00:00 Midnight. It is possible to change the time that the layout is at, simply by editing the time in the edit box next to the day/night toggle button, and then saving the layout. However, whenever that button is used, the time will always go to either noon or midnight. I don't think there is a way around this, other than to manually change it. I did try and create an event that would do the trick, but in order for it to work, simulated time needs to be running.... -
Upload the layout you're working on as a draft, Make a note of te upload ID, Log in to the site using your new computer and down;load the version you own. I think it asks for your ID and password again, it's been a while since my last computer change. Then down load your draft layout using the ID you previously noted. I may have forgotten a step or two. If you want to transfer more than one layout, I think you might be able to upload more drafts from the old computer and download them to the new one. Unfortunately my old computer died before I could upload anything from it!
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Here's a hint: you can put as many keywords on one contact as you like - and remember that all signals have an attached track contact. So you can have a single track contact do multiple functions depending on the existence of a keyword on a loco, or the value of a variable on the loco. I've found that there are two competing options for successful operation of a layout: you can have a huge EV with lots of duplicate events, or you can have a lot of keywords and variables all over the place, and make use of the "trigger" variable a lot in the events, and make your EV a lot smaller by having generic events that will control anything depending on the settings of certain variables or properties. Personally, I like the smaller EV. It's a lot of work up front to put the controls in place on the objects that need them, but a lot less coding!
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One of the things "last" can be used for, is when a light locomotive is heading into a run-around. The locomotive leaves a track that happens to be the turnout at the start of the head shunt. Delay the action by half a second and stop the loco. Then change the setting of the "last" track. Delay another half second and start the loco moving in the opposite direction.... That's just an example of how "Last Track" might be useful. Personally, I stopped using that method when V5 came out with track contacts. You can achieve the same thing with a track contact placed part way down the head shunt, and actually use a route to set the full length of the run-around along with any signals involved.
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Laying Track Tutorial
simonjackson1964 antwortete auf paulthomanns Thema in [International] Problems and solutions
That's great. I also checked and figured out how to share content. Monday I'm working between 9:00 and 12:00 my time. But I am available tomorrow any time after 11:000 ( which is 6:00am your time.) I'll pop a Friend request on Facebook now, so we can find each other. -
Laying Track Tutorial
simonjackson1964 antwortete auf paulthomanns Thema in [International] Problems and solutions
Well done! I noticed a misaligned join at x=-987.5, y=-30.01. Not sufficient to stop the train, but enough to make it jerk with unintended realism (when compared to the US prototype - the condition of the tracks over there would never be accepted in Europe!). I would just move one or other of the track ends using the flexi-track tool to realign them. So now you need some scenery? The signals supplied with MBS are almost all German, as is most of the rolling stock, but I honestly have no knowledge of US railway signalling at all. I know British signals and practices, and thorough research and asking questions on this forum has given me a working know;edge of German signals.... But what I do know is how the Route system works on MBS - from trial and error and playing with it! Scenery itself I can certainly help with. Scratch-building with Primitives is actually something I enjoy doing and it's good because what you build doesn't require uploading seperately, which is the case with other modelling programs. I'm not certain if you can use my email address to find me on Facebook? It's not something I've ever done. I know you can with Teams. Hope to chat soon? Simon -
Laying Track Tutorial
simonjackson1964 antwortete auf paulthomanns Thema in [International] Problems and solutions
That's fair, although if I called my wife "farmhand" (or something similar) I'm pretty sure I'd be cooking my own food for a month! Ha ha! The only reason I even have Facebook is that she was visiting relatives overseas a few weeks ago, and it was a convenient way to keep in touch! I don't post anything either. -
Laying Track Tutorial
simonjackson1964 antwortete auf paulthomanns Thema in [International] Problems and solutions
Hi. I tried to send you a PM, but apparently you can't receive them? Not sure why that would be. My email is simon.j.19640430@gmail.com. I'll be available today from about 15:30 BST which would be 10:30 EDT. You should be able to get me on Teams, Facebook Messenger, and Google Meet. Or if that's no good, email me and we can arrange something for tomorrow or over the weekend. Cheers Simon