trevor Geschrieben 22. Oktober 2016 Geschrieben 22. Oktober 2016 (bearbeitet) So I see that the interface command 360 returns directionality of the rolling stock on a track, which is great... unfortunately, there is NO INDICATION in the track editor of the direction of the track.... So... for most us.. I am sure they are pointing in all kinds of directions. It would be useful if, when selected, an arrow or some other indicator was shown in the view to tell you which way the track is actually pointing. Maybe add a DOT or something to the track segments in the technical drawing. Bearbeitet 22. Oktober 2016 von trevor
Goetz Geschrieben 22. Oktober 2016 Geschrieben 22. Oktober 2016 (bearbeitet) Am 22.10.2016 um 12:47 schrieb trevor: unfortunately, there is NO INDICATION in the track editor of the direction of the track.... Erweitern ... except for the gismo and a texture with indication of the track's direction Hope that helps? Bearbeitet 22. Oktober 2016 von Goetz
trevor Geschrieben 22. Oktober 2016 Autor Geschrieben 22. Oktober 2016 Am 22.10.2016 um 15:29 schrieb Goetz: ... except for the gismo and a texture with indication of the track's direction Hope that helps? Erweitern The gizmo does not tell u much... the texture trick might be more useful though
Goetz Geschrieben 22. Oktober 2016 Geschrieben 22. Oktober 2016 Am 22.10.2016 um 17:02 schrieb trevor: The gizmo does not tell u much... Erweitern It does indicate a single track's orientation. X marks the spot ... beg you pardon ... the far end :-D But not that of multiple elements.
trevor Geschrieben 22. Oktober 2016 Autor Geschrieben 22. Oktober 2016 Am 22.10.2016 um 17:14 schrieb Goetz: It does indicate a single track's orientation. X marks the spot ... beg you pardon ... the far end :-D But not that of multiple elements. Erweitern I don't see it.. but the texture works great.... glad my layout isn't huge though....
trevor Geschrieben 22. Oktober 2016 Autor Geschrieben 22. Oktober 2016 Any idea how to turn switch points around? The seem to be directed from the root end....
Goetz Geschrieben 22. Oktober 2016 Geschrieben 22. Oktober 2016 Am 22.10.2016 um 17:30 schrieb trevor: I don't see it.. Erweitern Sorry - my fault. I rotated the track element and didn't realize that the X-axis is always pointing East, regardless of that track's orientation. I was under the wrong impression that the gismo's orientation is relative to the related object. Which it isn't. Am 22.10.2016 um 17:41 schrieb trevor: Any idea how to turn switch points around? The seem to be directed from the root end.... Erweitern Looking at the switch's properties, it appears that you can't do that.
EASY Geschrieben 22. Oktober 2016 Geschrieben 22. Oktober 2016 Hi trevor, ... i wunder what you want do to with the track orintation...
Curt84328 Geschrieben 23. Oktober 2016 Geschrieben 23. Oktober 2016 Am 22.10.2016 um 17:41 schrieb trevor: Any idea how to turn switch points around? The seem to be directed from the root end.... Erweitern what exactly do you mean? turn around as in position 0 being the straight side and 1 being the curve?
Goetz Geschrieben 23. Oktober 2016 Geschrieben 23. Oktober 2016 As I understand it, Trevor would like to reverse the track direction of tracks which make up a switch point. The picture shows a reversed texture on the right switch point. Not reversed tracks.
trevor Geschrieben 23. Oktober 2016 Autor Geschrieben 23. Oktober 2016 (bearbeitet) Am 22.10.2016 um 20:20 schrieb EASY: Hi trevor, ... i wunder what you want do to with the track orintation... Erweitern Hi EASY, I'm writing a controller plug-in, and my issue is capturing the initial state of the layout on plug-in start-up. I can use 360 to figure out where everything is but directionality is also important I guess I will need to add, and check for a variable on points that go the wrong way.... sigh Bearbeitet 23. Oktober 2016 von trevor
Curt84328 Geschrieben 24. Oktober 2016 Geschrieben 24. Oktober 2016 so you are really dealing with facing point vs trailing point switches. MBS seems to be setup for facing point switches and you want some control or indication of trailing point switches. the only use I can see for controlling a trailing point switch is to stop a train, uncouple a car, or derail a train. Tell me more.
trevor Geschrieben 24. Oktober 2016 Autor Geschrieben 24. Oktober 2016 (bearbeitet) Am 24.10.2016 um 00:59 schrieb Curt84328: so you are really dealing with facing point vs trailing point switches. MBS seems to be setup for facing point switches and you want some control or indication of trailing point switches. the only use I can see for controlling a trailing point switch is to stop a train, uncouple a car, or derail a train. Tell me more. Erweitern It's not so much that Curt, it's not obvious from the track editor, but each track section has an inherent "direction". That feature is not really accessible from the application itself, but is from the plug-in interface. Other information like how far along a track an engine is can also be read from there. Obviously.. knowing which direction the track is vs the engine is required if you want to do some higher order functionality... Bearbeitet 24. Oktober 2016 von trevor
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