Jump to content

Recommended Posts

Posted

Hello members,

I have already a new question and need a little help.

1) In the following good working command I want to  replace the $("Kamera01")  with one of the 10 free cameras. If possible of course. How can I do this ?
layout.activeCameras[0] = $("Kamera01") 

2) But maybe the action in the EV "Activate Camera" can do a lot ? Just even without previous question, can I get some explanation of this action please. 
 

1476219422_Activatecamera.jpg.f9599fd5406cbc959a0beb7c67e76ec2.jpg

Kind regards,
Herman

Posted

Hello Herman,

vor 18 Minuten schrieb Herman:

can I get some explanation of this action please. 

But of course.

Every vehicle has a camera built in (cockpit view)
and in the "Extras" section of the Online Catalog you may find a model "Kamera"

These cameras can be selected for the "Activate camera" command.

To my knowledge, the 10 hot keys for different views cannot be addressed from the EV

Kind regards
Goetz

Posted
11 minutes ago, Goetz said:

To my knowledge, the 10 hot keys for different views cannot be addressed from the EV

Then we use a camera from the catalog, as I did before, and not one of those 10.

Hello @Goetz, thanks for the response. 
 

In the EV action, camera is understood, sorry it's the view I'm not ready with.

Just to say I understand the following in Lua, so the cockpit as camera is known to me.
-- when a train with cockpit view arrives switch to the camera view
if layout.activeCameras[0] == vehicle then
  layout.activeCameras[0] = $("Kamera01")
end

Back to the EV action : what to fill in view ?

Sorry, but I want to learn this.

Kind regards,

Herman

Posted
vor 2 Stunden schrieb Herman:

what to fill in view ?

I haven't used it (and don't feel like trying it just now), but
my assumption is that vehicles may have more than one attached view, e.g. forward and backward.

If my assumption is correct, a value other than 0 won't make sense with a stationary camera ...

Best
Goetz

Posted

Hello @Goetz

Thank you very much, even if we have not a real answer. But thanks you always respond.

Another expert that can shine more light on the "view" parameter in the EV action "Activate Camera" ?
Surely the makers have an intention with that view other than [0] ?

Kind regards,

Herman

Posted

Hi Herman,

the studio supports multiple 3d views in your layout (see menu View). The view parameter in the EV action relates to exactly this views.

Kind regards,

Neo

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...