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I have a set of crossing gates that I am trying to set to close as the train gets closer.  No matter what settings or configurations I try though, nothing seems to work.  Strangely enough, it worked once, but I wasn't able to duplicate it.  I don't read German either which doesn't help.  Can anyone give me some assistance on configuring and programming the crossing gates to close as the train gets closer?  I imagine if I can figure it out, then other signals and animations will be easier to learn as well.

I find this a quite enjoyable game so far, but the frustration is taking away most of the fun.  Anything that can help ease the frustration would be very much appreciated.

-- Nutty --

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Hello Nutty,
thank you for following my advice to seek help here.

vor 13 Stunden schrieb Nutty:

I have a set of crossing gates that I am trying to set to close as the train gets closer.

The catalogue has a variety of level crossings, which differ in some aspects (e.g. animation names).

In my following example I use the Level crossings Switzerland, because it is the simplest to use, which makes explaining the core concept easier.

basiclevelcrossing.thumb.jpg.64b0679c389f89ae6aa013447f619716.jpg

You may want to give the two barriers different names. This will help you to tell them apart when you tell each what to do

to close the barriers

  • place a track contact on the track. You find it in the category Online catalog - Infrastructure - Rail traffic
    This contact will trigger the closing animation.
  • right-click the contact
  • select Events - New from the menu
    this will open the "event manager" and enter an event Track contact is triggered for you.
  • Select the + sign under "Which actions should be performed?"
  • select Actions - Animations and sounds - play animations
    the strip on the right presents you with the parameters of this action 
  • select one railway barrier as your object
  • select Schranke (the german word for barrier) as your animation
  • leave the starting position as is (current)
  • set the direction to Backwards to close the barrier
  • add a second (identical) animation for the other barrier.

basiclevelcrossingEM.thumb.jpg.bfcfa75687793d9471354b767ac5c977.jpg

To open the barriers,

  • give the level crossing track piece a unique name (for easy identification)
  • right-click the level crossing track piece 
  • select Event - New - Train/vehicle leaves a track/street from the menu
  • enter the same commands for the animation as described above, but with the direction Forward

here's a complete demo as described above for you to download and investigate

level crossing basics.mbp

I hope this helps
Goetz

I forgot to ask: Did you select English as language for the app?
Even though some object or axis names won't be translated, at least you'll have the menus, ingame hints and the event manager in English.

Bearbeitet von Goetz
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Hello @Nutty,

vor 9 Stunden schrieb Nutty:

I don't read German either which doesn't help.

You may use "Google Translator" or "Deepl" or possibly another translation program to translate the German texts of this forum to English.
And vice versa. ;)

Many greetings
BahnLand

Bearbeitet von BahnLand
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Goetz - Your explanation was very thorough and helpful.  I did what you said, and things didn't go perfectly the first time, but you pointed me in the right direction and with only a little bit of tweaking got it to work how I wanted.  So thank you very much!!!!

BAhnLand - I did try to use ChatGPT to translate a few words and it helped a bit.  But honestly, a lot of its answers were best guesses saying a particular word can mean a few different things, but this is what I think it is referring to.  However, there was one word/phrase that even ChatGpt was scratching its head about saying it didn't have a clue what that word meant and asked if I had spelled it correctly.  That being - Blitzpfeil anzeigenl.

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