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Herman

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  1. Hello @Neo , indeed, normally I keep only the new and the latest old version. This time the change was something special, I was not the only one to be a bit confused. You had to give free the test version when a user asked for, it was a time uncertain which items were going to the new version / to the +packages And before I realized it, all the material was already in 8.5.3.0 even in local backups, before buying 8.5.4.0 then. ( so no reliable old backups in 8.2.2 ) But thank you for your answer. ( * ) Herman (*) I will even try to carefully migrate all my 8.5.3.0 stuff to 8.5.5.0 and then delete the test version. But still keeping old non test versions.
  2. Hello @Goetz Why the confusion. This is what I get when opening the studio V8.5.3.0 Only saying why, your answer was clear. Kind regards, Herman
  3. Hello, Only a pity I did not have the 8.2.x anymore. Because I regular backup to a local file, and those backup's are already 8.5.3.0. No problem, I'll go on with 8.5.5.0 And if there is a problem found in one of the 8 layouts, I put it in 8.5.5.0, correct it there and republish. Thank you Goetz. Greetings, Herman
  4. Hello, about this version. A bit confusing for me. When @Neo had the beta version V8.5.3.0 to test out, I was in that version. I buyed V8.5 and so I came in V8.5.4.0 and now in V8.5.5.0. But as always I do keep the previous versions. So I have 8.5.3.0 and 8.5.5.0 in parallel. ( and not 8.2.x as I expected ) Question : If I want to change a layout that was published in 8.2.x and do the change in 8.5.3.0 will users that have 8.2.x see a working layout after publishing ? Regards, Herman
  5. Herman

    Löffel-Bagger

    Hello to all, The "Löffelbagger und sein Fahrer" does not have the error described before anymore. This since Neo's update to 8.5.5.0 ( For now Beta version ) Hallo an alle, Der "Löffelbagger und sein Fahrer" hat den zuvor beschriebenen Fehler nicht mehr. Dies seit dem Update von Neo auf 8.5.5.0 ( Vorerst Beta Version ) Kind regards, Herman
  6. Hello @Neo , just to understand how the studio works now. ( again ... sorry ) A few weeks ago I payed for V8.5 and so I am in V8.5.4.0 now. How do I upgrade to 8.5.5.0 ? Do I need to buy some +package already ? Maybe a bad descision then ? KInd regards, Herman
  7. Hello @Neo , problem seems to be solved ? It was followed by an unkown error when closing the studio. After restart it seems normal again. Because it is such a strange error I did send a report to the studio. Kind regards, Herman
  8. Hello @Neo Just a new layout in V8.5.4.0 Herman
  9. Hello @David Teide "Is there any way to rotate the brush?" From 8.5.4.0 on Regards Herman
  10. Hello @Bahnkater , Normalerweise arbeite ich mit nur einer aktiven Lokomotive. Mit welchen EV-Befehlen hast du hier Probleme? Dann wird Ihnen jemand helfen. Best regards, Herman
  11. Hello, since I started this discussion , I republish my old solution refreshed in V7. Also cars stop/start before the barriers. It is an acceptable solution and easy to use. Since it is generic : just paste from layout once. Then each local copy works ( copy the whole group, unpack later ). Do not copy the EV code twice. It does not use Goetz excellent solutions, in his latest publication you can find all extra's. He published it in tutorials ( see above ). Hallo, da ich diese Diskussion begonnen habe, veröffentliche ich meine alte Lösung in V7 aufgefrischt. Auch Autos stoppen/starten vor den Schranken. Es ist eine akzeptable Lösung und einfach zu bedienen. Da es sich um eine generische Lösung handelt, muss man nur einmal aus dem Layout einfügen. Dann funktioniert jede lokale Kopie (die ganze Gruppe kopieren, später auspacken). Kopieren Sie den EV-Code nicht zweimal. Es verwendet nicht Goetz ausgezeichnete Lösungen, in seiner letzten Veröffentlichung können Sie alle Extras finden. Er hat sie in Tutorials veröffentlicht ( siehe oben ). 161A334F-A357-4CD6-B8E0-C07FB97F2648 Best regards, Herman ( I know I had better updated the version, but the deletion was already a fact. Oeps. )
  12. Hello, as always I need some time to investigate and understand. Nice done With thanks, Herman
  13. Hello @Goetz, thank you, I will certainly look at it very soon. ( I was not here in the weekend ) Hello @Goetz , "only" , perhaps yes in the graphical EV. And saterday night (*) I was just thinking that in V8.xx we can see where the animation is at a certain point ( only in Lua script), and intercept when the opening is not yet ready ? (maybe - I'll have to look at it ) (*) half sleeping, one of the reasons I should stay out of the forum or the studio after 18 hour. Hello @Phrontistes , thank you for the suggestion in P.M. I'll look at it too. Kind regards, Herman
  14. Hello @Goetz , yes I do understand that clear. I used for a long time the same solution with "start" ( of course yours is more clear and compact, mine was from V6 ). If the first train comes in just when the opening is not finished yet, we have to close and add 1 to the counter. But then the "start" jumps the barriers back to start before the close. ( just tested also on your layout) That's not nice to see. That's why I changed to use current. So it is better we both say : it is not possible when you use current to open and close with both the "ôffnen" and "schließen" animations. I thougt for a moment there was a solution. Since the solution "current" and 2x "schließen" ( above red button ) seems ok (exept the late orange light on open), I stay with that solution here. Just a choice. Thanks for your layout, and the clarifications. I always learn from it. Kind regards, Herman
  15. Hello @Goetz . I think I used your suggested solution, because I use counters, I have to check it. But what if the second first train comes in just when the animation for open is already busy , then we have to close, and that's why I use "current". Best regards, Herman
  16. Hello, maybe I should have come directly with this. Bahnübergang Halb-Schranke.mbp With 2x "schließen" it works, I think, even the red/orange lights ? ( blue button ) But what is wrong when using "schließen" and "öffnen" ( red button ) Only solutions with current and not start please. Regards, Herman
  17. Hello @Goetz , thanks, seems very locigal. I'll try it out, probably after the weekend. But for the moment I'm not clever enough to make a single command button for open and close, and use both "öffnen" and "schließen" properly with current. I' ll make a little layout. There must be a logic misunderstanding in my mind , I think Greetings, Herman
  18. Bahnübergang Halb-Schranke Hello @prinz @Roter Brummer @Goetz and @Kai61 Sorry @Kai61 , I did not want to come in your topic and spoil your question. But at now I need some help myself on that subject. Two tracks are used with the same barriers. I managed to let the barriers stay closed when a second train comes in on the opposite side. I do not use start, but current. Because it is possible that the animation is already going on when the second train comes. For the moment I use always "Schließen" backwards and forwards. But yes @Roter Brummer was correct saying that the red/orange light is not ok when opening with this method. How can I best proceed to have it all ? Thanks in advance. It's time I review an old publication. But for the moment it should help with only a small example with a command button for close / open that barrier, with current , not start. And the red/ orange lights have to work correct. ( So do not bother the double tracks, I will tackle my layout") Thanks in avance, not urgent. Kind regards, Herman
  19. In the middle is a variable, a list of all outgoing lane contacts. This list is used to randomly drive cars to that track contact, thanks to setting a target. Idea: if there is a car on certain nearby pieces of this roundabout, the car arriving at the roundabout should wait. The pieces(*) of road are in a variable list for each entering track contact. In this demo, 5 roundabouts are shown. They all work with the same code. For this code, it is possible to create your own different combination of Siggi's roundabout. In this case, you need to change the list with the outgoing track contacts and all the lists for the incoming lane contacts. Test out. (*) Pieces for Siggi's roundabout, Neo's roundabout is a one-part model. In der Mitte befindet sich eine Variable, eine Liste mit allen ausgehenden Fahrspurkontakten. Diese Liste wird verwendet, um Autos nach dem Zufallsprinzip zu diesem Fahrspurkontakt zu fahren, dank der Einstellung eines Ziels. Idee: Wenn sich ein Auto auf bestimmten nahe gelegenen Stücken dieses Kreisverkehrs befindet, sollte das Auto, das am Kreisverkehr ankommt, warten. Die Straßenstücke (*) befinden sich in einer variablen Liste für jeden einfahrenden Fahrbahnkontakt. In dieser Demo werden 5 Kreisverkehre gezeigt. Sie funktionieren alle mit demselben Code. Für diesen Code ist es möglich, Ihre eigene Kombination von Siggis Kreisverkehr zu erstellen. In diesem Fall müssen Sie die Liste mit den ausgehenden Fahrbahnkontakten und alle Listen für die eingehenden Fahrbahnkontakte ändern. Testen Sie es aus. (*) Teile für Siggis Kreisverkehr, Neos Kreisverkehr ist ein einteiliges Modell. ( DeepL Translate Free version) Kind regards, Herman
  20. Hello, first a word of thanks to @siggi and @Neo for the models. I wanted to make a generic EV ( no Lua used ). Short description how it works is in the layout. Hallo, zunächst ein Wort des Dankes an @siggi und @Neo für die Modelle. Ich wollte einen generischen EV machen ( kein Lua verwendet ). Kurze Beschreibung, wie es funktioniert, ist im Layout. AB0F2220-49EB-45CF-B55D-1E6ED2E026F0 ( 8.5 Draft - Entwurf ) Thanks for looking and/or using, kind regards, Herman
  21. Hello, thank you Goetz. It had to do with the floating. ( learned now that this is set for the version, and not saved with a specific layout ) But thanks, Greets, Herman
  22. Hello, I changed my layout "Lier" a litte in V8 and republished it yesterday from V8 out (V8.5.3) When I looked today in V8.5.4.0 the window with the control buttons is at another place/shape. It is still in the correct place in V8. 8B39DB66-A04B-47CB-9D4F-B3F3A1043A8C This layout is not saved in my layouts of V8.5.4.0, only in the catalog and of course local in V8. ( I have both MBS versions on the laptop ) Of course not a real problem, just a strange effect ?. Regards, Herman The correct one in V8.5.3 Seen from 8.5.4.0
  23. Hello members. Straddle Carrier. Just a little layout I was testing this weekend. First thank you @fmkberlin for this nice model. Because it is a vehicle it can drive to a certain place. But it is also a crane. And it works as all the other cranes if positioned correct before the containers. The code with the conditions is very good to understand. Usable if there are not much containers to take/put. The code with the list is a bit more specialized, and more practical if many containers are used. Only the graphical EV is used. A lot of comment is added in the code ( English ) Regards , Herman Hallo Mitglieder. Straddle Carrier. Nur ein kleines Layout, das ich am Wochenende getestet habe. Zuerst vielen Dank an Fmkberlin für dieses schöne Modell. Weil es ein Fahrzeug ist, kann es an einen bestimmten Ort fahren. Aber es ist auch ein Kran. Und er funktioniert wie alle anderen Kräne, wenn er richtig vor den Containern steht. Der Code mit den Bedingungen ist sehr gut zu verstehen. Brauchbar, wenn es nicht viele Container zu nehmen/setzen gibt. Der Code mit der Liste ist etwas spezieller, und praktischer, wenn viele Container verwendet werden. Es wird nur die grafische EV verwendet. Der Code ist mit vielen Kommentaren versehen ( Englisch ) Mit freundlichen Grüßen, Herman 8.5 Straddle Carrier.mbp
  24. Hello members, thanks for your interest. Hallo Mitglieder, vielen Dank für Ihr Interesse. Herman
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