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3D-Modellbahn Studio

Eine Vollbild-App auf Ihrem Startbildschirm mit Push-Benachrichtigungen und mehr.

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Leslie

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Alle erstellten Inhalte von Leslie

  1. Hello, @Forgasd meg a Hummert I created a layout with your Scheduled Bus and I am very glad to use it. It has normal inner camera sight and this gave me a thought to create a real driving from inside. I deployed a speed controller and a door opener to cockpit (not original place for visibility).Please install this and control lights (index, brake, etc) for the modell as standard accessory if you wish. Can you interested?
  2. Leslie antwortete auf Leslies Thema in Feature-Wünsche
    Hello, I am learning this studio now. My old layout had ready for 1 day after 2 weeks (not published, only has nostalgic value - but it shows the possibility of this studio). Other layout, bus station finally also has conventional depots. I know the behaviour of portals for now and in that circumstances this is the best solution. But I always searching for better. I have seen about 25 systems while searching for this studio, and this is the best among them for me. My suggestions brings advance for this program and it means more modellers to come in and use this program with pleasure. For example inner sight is popular in more places and customers here sure shall glad with it. Also not much work, I think. But if something is too heavy to develop, like moving passengers in buses then I also delay it and make other things with more ease.
  3. Leslie antwortete auf Leslies Thema in Feature-Wünsche
    This method allows to switch vehicles between 2 separated tracks with only 2 portals instead of 4. I think this function is useful and not hard to develop. I think there is no reason to not develop something because it is not common now.
  4. Leslie hat Thema erstellt in Feature-Wünsche
    Hello, I wish a new function for portals. Currently they works random. I recommend use directions, like attached example program:portals.mbp Thank you in advance!
  5. This is inheritance, used in program languages. I also recommend this, greatly ease programming.
  6. Leslie antwortete auf Leslies Thema in Anlagen
    Update. Passengers still away.busz-pu.mbp
  7. A little update: drivers, passengers, train lights - and modellers.
  8. Here is the layout: busz-pu.mbp The event is "Enter park" and "Any obj var chg". If a vehicle has "Park = 1" variable then directed to and Enter park triggered in specific places.
  9. Leslie hat Thema erstellt in Anlagen
    Hello, I created a bus station of my hometown. This is my first more serious plan so any comments are welcome. Vehicles still move like trains, using turnouts. Next work I will use newer method. This is a draft, simplified plan and still no passengers. Press button "Schranke" twice to Morgen or Feierabend. busz-pu.mbp
  10. Hello, after a long, random defer execution the event "any object variable changed" has not triggered. Variable changes, OK. Placing before defer same command triggers correctly. After defer trigger missing: What happened here?
  11. Leslie hat Thema erstellt in Feature-Wünsche
    Hello, I suggest a new feature: the experience of driving in inner sight. This needs a built-in speed regulator and a proper (turnable) camera setting: Also in buses, where maybe door opener button and control lights, like index also available: I think this needs an easy way to attach this (or other) regulator to any vehicle modell by developer. These open a new horizons in driving. Thank you in advance.
  12. Hello, I am searching for an engine (train, bus) driver, who can stand or sit, using the cockpit (proper hand position) and can see around (has camera, which I can use). Like Dieter engine driver or Günter train driver by @SualokinK or bus driver by @fmkberlin These 3 in one person I can not find so long. Can you help for this?
  13. Hello, I found only 1 trolleybus in all collection but it is poor. But exist many buses which can solve as trolley... if it has a pantograph. So I wish an adjustable trolleybus pantograph which can be adjust to buses. Thank you, in advance.
  14. If a vehicle arrives my depot I send it to another. It is OK. But later I wish to send another vehicle from here to the same depot and using the current event. How to do this?
  15. This is not a problem, I need a customizable expansion. The signal can work like old method too. Or can be design new signal with new name and category. There is a modell in real life: PIKO signals (but I prefer bigger luminarie for visibility. Current size is all OK). I can not use 2* size because this overlay tracks.
  16. My program caused bad result. I thought that same variables (i, t) cause this. Later reorganized everything and now I have no nested iterations.
  17. Based on the advice of @Goetz the partial solution: Create a user-triggered event with parameter "Track": $("Events").variables["Truck"] = layout:getVehiclesOn(Track)[1] Then you find the first vehicle of given track on the module variable "Truck". Or nil if track is empty. You can use this event with any module or write it directly to LUA.
  18. In my case this is a useful effect. When my vehicle enters the depot, another leaves (on other depot). More realistic if it is not the same. Disadvantages: 1 vehicle remains in depot permanently until sg. directs it out.
  19. Thank you for developing this studio! Once a time I had a little, 2 * 1,5m H0 model railroad layout. I have a strong nostalgia for it and this studio can maximally fullfill this request. I created a very similar layout (2* bigger, better, more controlled, etc, etc) and I all satisfied for it. This studio has better solutions what I choosed for some cases but nostalgia factor directs me in develop. If you wish to start layout press big button and trains arrive. If all in work and you wish to re-pack them then switch hand-controlled turnout.
  20. Nested = inside of the iteration there is a second iteration. This causes dysfunction at all time.
  21. At program always must start iteration when you wish to access any vehicles on route (and the trigger is not the vehicle). But most cases you need only first vehicle. Please modify current routines to get first vehicle at route. Like this: getVehiclesOn("place",firstonly(boolean)) Or: getVehicleOn() In module I suggest a markbox with label: "only first vehicle". As commands and conditions. With this developing become quite easier. Thank you in advance!
  22. Nested iterations can not work. In first sight this is a normal routine: But LUA: local t = layout:getVehiclesOn(signal) for i, Iter in ipairs(t) do if Iter.variables["Park"] == 1 then Iter.variables["Park"] = 2 -- Iter2 local t2 = layout:getVehiclesOn($("Stop31")) for i2, Iter2 in ipairs(t2) do if Iter2.variables["Park"] > 1 then Iter.variables["Park"] = 1 end end These (2) corrections are hand-made and still not work. Without correction all variables are equal, routine does not works at all. I know this nested commands are not effective so I must re-think all. But this requires a loud warning at the program for anybody to not use nest at iterations.
  23. Yes, I checked too. Vehicle can not leave depo at arriving. This must be written by documentation of depo.
  24. I have learned the conception of this desk. This is great for direct trains but it is not my conception. I have created a self-directed table and I wish to see it the whole table at once and all signals visible on it. Like physical tables where no cameras. I have installed signals but it has a heavy compromissum: they are barely visible although rotated. A bit funny viewed from cockpit: possible earthquake happened before. Night vision slightly better. At physical desk they shine half of the table.
  25. Hello, who is the inventor of GBS2 signals? @BahnLand name has attached to that. Yes, my first priority is the view. I can enlarge signals to 2x but is very funny that signal bigger than train. I search for other solutions. I wish to see for example that signal in linked picture:

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