Alle erstellten Inhalte von Leslie
- Storybook
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Storybook
Hello, in my childhood I had a folding story book. If you opened then 3d figures appeared. I loved this kind of book but never seen a copy with trains. I created such kind now. This is my first work such kind and app. 90% ready but playable already. Check this and give me suggestions if you wish. mese.mbp
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Kommentar in .txt für Beschriftung ?
Is there a method to inactivate only one block (not on LUA) and not all the event?
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Crane behaviour
Hello, the crane normally rotate object to the direction of destination at last. Please develop a switch to ignore this final rotate choosable at any operation. Because direction of object and destination maybe differs so final rotate may cause misdirect that object.
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Vehicle enters backward to depot and flip direction at release
I think figured it: I wish to relese all vehicles forward. But currently depot not working this way: any direction vehicle enters, the same (or opposite, programable) leaves it. So I wish a new depot feature: regardless of input direction vehicle released forward. Please develop it if possible.
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Vehicle enters backward to depot and flip direction at release
In this case immediately returns to depot at release. How to avoid this? Vehicle enters either normal direction or backward. Normal direction is working.
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Animation veraltet
Switch is good but sometimes need animation. For example flashing, speed change or running only part of it. I think no advantage to restrict currently working functions.
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Visibility
No. I heard it from other modeller too.
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Visibility
Planning is ok, not any problem. We wish sometimes to see them in simulation.
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Visibility
I think not only I wish... the all items (light bulb, camera, roads, depot etc) which currently disappear at simulation mode... maybe a switch to remain visible. Is it possible?
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Suggestion for locked turnouts
Than change back from simulation to edit mode when you can select anything.
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How to fasten vehicle in place?
Nearly everything can be solved the question is the cost. If it is too much than no advantage. This game seems to promising, you can check it soon. I am halfway now.
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How to fasten vehicle in place?
This is a game. Vehicle stops at a point and must not move (forward) until condition fulfilled. If you move manually that ruin game. In other case vhicle stops, driver get out and do something then get in, back to saved position. If you move vehicle during this, than driver get in to wrong place! He can miss the train at all!
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How to fasten vehicle in place?
For example in this case engine easily can be towed. This is good in some cases and not good in other cases depending on the story. I will publish this layout soon.
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Windows <-> MBS problem
Using Windows 10 in sleep mode currently running MBS program are completely shut off sound system until MBS program restart. All other function is normal and other windows sounds are also normal. Please check this case.
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How to fasten vehicle in place?
If zero max speed is too hard to program than I suggest develop parking brake to absolute, ultimate brake. Not any moving with this brake.
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Suggestion for locked turnouts
Hello, at simulation mode interactive devices are outlined. Also locked turnouts - but they are not interactive! So I think better not outline them to avoid confusing.
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How to fasten vehicle in place?
I write a game when manual towing is base function at some cases.
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How to fasten vehicle in place?
Thanks. Sorry for this. Can you say what is parking brake for? What is it do?
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Maximum speed
Sometimes I need maximize speed to zero. I need prevent manual towing and engine off is not always solution (it cancels particle effect also).
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Aktion "Blinken"
If this function is exists also need adjust its speed.
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Weichen: wechseln zwischen virtuell und spline geht eine Spur verloren
If there is only 1 segment in all lines then MBS automatically recalculate road. I think this is the problem here. Solution: you must use 2 spline or at least 1 pc. of 2 segment line.
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How to fasten vehicle in place?
Engine off is not solution here, max speed can not set to zero and link must not removed. Parking brake also does not work. I wish to prevent manual towing in simulation mode.
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Turnout problens
If any turnout is locked then can not program its actions. No error message but it works wrong way.
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Scenic railway
Slightly adjust - plus a test feature: if train suddenly starts while editing that because telephone animation is accidentally stopped. I can not catch cause so I have written this test. scenicrw.mbp