220hotwheels Geschrieben 14. September 2021 Geschrieben 14. September 2021 Hi to all my fellow enthusiasts. The long awaited V7 version is now available so for those interested in the upgrade here is a link that will get you started. https://community.3d-modellbahn.de/wiki/allgemein/%C3%BCbersicht-%C3%BCber-die-neuen-funktionen-v7-r33/ Enjoy. I'm sure I will, from a brief glance there are some amazing treats in store. I only hope those with larger layouts such as mine have been accommodated. Only time will tell as I work through all of the goodies. Pete
Neo Geschrieben 14. September 2021 Geschrieben 14. September 2021 Hi Pete, V7 is here, but please note that we are currently in beta/testing phase, which means that everybody can already use the new version, but some points are still left (especially updating the wiki, some small fixes). See here for more information. Kind regards, Neo
220hotwheels Geschrieben 14. September 2021 Autor Geschrieben 14. September 2021 Hi Neo Knuckles duly wrapped if I have jumped the gun but after only a very brief glace through V7 I have to say that it seems to have surpassed all expectations. Great improvement on V6, brilliant. I'm sure there are many like me who will put up with the fixes to follow element just to be able to explore the new version. Kind regards Pete
simonjackson1964 Geschrieben 5. Oktober 2021 Geschrieben 5. Oktober 2021 Is it backwards compatible? All previous upgrades have required serious re-jigging of events and code to make layouts built under the previous version work!
Neo Geschrieben 5. Oktober 2021 Geschrieben 5. Oktober 2021 Hi, yes, all upgrades are backwards compatible, there are only small adjustments needed when upgrading, see here. In addition, you can always test the new version without affecting you existing layouts, V7 uses a different database folder than the other versions as default. Kind regards, Neo
hajo4 Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 (bearbeitet) On 9/14/2021 at 10:33 AM, Neo said: V7 is here, but .. we are currently in beta/testing phase, it looks like a really busy beta/testing phase - yesterday I downloaded, installed and run the new v7 (v7.0.4.0), and it promptly announced "update available" Bearbeitet 6. Oktober 2021 von hajo4
HWB Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 Hallo @Neo ist es vielleicht möglich mehrere mbe Dateien in einem Rutsch in den Katalog einzufügen? Der Grund ist, das ich mir viele MSTS Modelle erst in V5 eingefügt habe, die Modelle die für V5 zu viele Polygone haben in V6 Gruß Hermann
simonjackson1964 Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 (bearbeitet) Okay, so, two questions: 1) The functioning of deceleration track contacts seems to be intermittent. In the one layout I've so-far published, the contacts to stop the train at the station work sometimes and not others. Here's the event, and the contact setting: Going one way, the train overruns the station sometimes, while going the other it sometimes fails to stop at all, or slows then speeds up again. =========== 2) Are there any other differences between "real" and "Model" than the one's I've spotted? The initial baseboard is bigger and pre-painted with grass in "Real" All scales of track come out the same size in "real". Also on that note, is it still possible to create narrow gauge railways? It's been a while since I actually looked but there used to be a gauge called Double-Oh Nine (OO-9) that was the same scale as OO but the track was N-gauge. Bearbeitet 6. Oktober 2021 von simonjackson1964 typos
simonjackson1964 Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 Well, since I posted that, and have made no changes whatever, it now seems to be working fine... Which is always the way with intermittent faults. The number of times I've reported a problem to the IT department at work and they've come back with "Unable to locate the problem..." Oh well. If it happens again I'll try and capture a video.
Goetz Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 Hello Simon, vor 49 Minuten schrieb simonjackson1964: the train overruns the station sometimes when your train has more than one engineand the engines have different deceletration settings ... it will overrun the stopp marker. Also please note: the brake force must be sufficient. e.g. for a train running at 80 km/h, the deceleration must be set to a minimum of 2 m/s² for higher speeds, higher deceleration settings are required Greets Goetz
simonjackson1964 Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 Well, yes. It worked in V6... and it seems to have stopped doing it now. But I have another question: playing with V7, how do you create a "virtual depot"?
MichelLombart Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 vor 35 Minuten schrieb simonjackson1964: Well, yes. It worked in V6... and it seems to have stopped doing it now. But I have another question: playing with V7, how do you create a "virtual depot"? Hello @simonjackson1964, It's very simple. All you need is explainded here in the wiki in the chapter "Virtuelle Depots und virtuelle Verbindungen/Portale". Best regards. Michel
simonjackson1964 Geschrieben 6. Oktober 2021 Geschrieben 6. Oktober 2021 (bearbeitet) 17 minutes ago, michellombart said: Hello simonjackson1964, It's very simple. All you need is explainded here in the wiki in the chapter "Virtuelle Depots und virtuelle Verbindungen/Portale". Best regards. Michel Nice, thanks. But.... Where are they in the catalogue? Never mind, found them! Bearbeitet 6. Oktober 2021 von simonjackson1964 DFound what I was looking for!
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