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That indeed does work as I am building a building entirely with cubes and planes. thanks Curtis
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Is there an object in MBS that can serve as a light source? I want to stick one inside a building so that the windows glow.
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Will the V5 catalog be available to upload to when the New Beta is released? Also, Could we get a preview of the structure of the New Catalog @Neo? It would be helpful to know where Assets should go. Wird der V5-Katalog zum Hochladen zur Verfügung stehen, wenn die neue Beta veröffentlicht wird? Könnten wir auch eine Vorschau auf die Struktur des neuen Katalogs @Neo bekommen? Es wäre hilfreich zu wissen, wohin die Assets gehen sollen. Ich freue mich mit großer Vorfreude auf den Veröffentlichungstermin. Curtis
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When an asset (Texture, Sound, etc) is created (in MBS) does the program care if the asset is renamed when exported?
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FPS also refers to rendering operations or calculations. However, I discovered that without Vertical sync, you get tearing on the screen, and when the system starts to load, it glitches.
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I had heard that having Vertical Sync checked in the graphics system tended to slow your frame rate down. Just as an experiment, I unchecked Vertical sync, and my frame rate jumped from 60 to 300.
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Stopping a train when speed is Negative
Curt84328 antwortete auf Curt84328s Thema in [International] Problems and solutions
Now I just need to add the two long blasts when the train starts. I already have the crossing signal, and the backing signal. This problem developed because I was trying to get the crossing signal in a certain place on my layout. Also got the running noise to start going backwards and forwards, and to stop when the locomotive stops. -
Stopping a train when speed is Negative
Curt84328 antwortete auf Curt84328s Thema in [International] Problems and solutions
Never Mind, Andy was correct, there was a bogus extra event that was stopping the blasted train. (Covered with shame and embarassed) Curtis -
Stopping a train when speed is Negative
Curt84328 hat Thema erstellt in [International] Problems and solutions
I'm trying to stop a train at a certain point when it is running backwards (Speed is less than 0), but not when the train is running forwards. I am using train enters a track, with variable (the locomotive speed) being the and condition (< 0). The current speed is read by another routine, and shows a positive value when going forwards, and a negative value when moving backwards. currently the train stops both forwards and backwards. What is wrong? -
Are you saying that the only storage device in your system now is an SSD? tell me about your system, how much Ram, are you using Virtual Memory, etc Sounds like you are having issues with graphics and probably memory allocation.
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can the < and > be used to compare a variable against a set value? as in variable is changed, the variable is 119Speed, and the value >0 which should check if the 119Speed shows that the locomotive it was set from is moving?
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If anyone is willing, I have a special request for 3d models of some men. One model with some color variants should work just fine. These are American Historic Railroad figures and go quite well with the 4-4-0 locomotives of @Reinhard. Wenn jemand bereit ist, habe ich eine spezielle Anfrage für 3D-Modelle von einigen Männern. Ein Modell mit einigen Farbvarianten sollte gut funktionieren. Dies sind amerikanische historische Eisenbahnfiguren und passen gut zu den 4-4-0 Lokomotiven von @Reinhard. suggested variants include solid black, Rust colored Vest, Blue-Grey Vest, Red Vest, and Light Grey suit. All with Top Hats, and One single pose. You can use the same top hat for everyone. Empfohlene Varianten sind solides Schwarz, rostfarbene Weste, blau-graue Weste, rote Weste und hellgrauer Anzug. Alle mit Top-Hüten und einer einzigen Pose. Du kannst für jeden den gleichen Hut verwenden. vielen Dank, dass Sie meine Anfrage berücksichtigt haben. Curtis
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Video: Leaving the Locomotive Shed and arriving at the site of the driving of the golden spike Here is a video of Jupiter and 119 leaving the Locomotive shed at Promontory, and arriving at the location where they drove the last spike.
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I also agree with Henry. Sometimes running without smoke would be nice, but I think that it might require reworking a lot of the locomotives. Also, when a Steam Locomotive is standing still, it still smokes a bit.
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sehr gut, Danke für deine Hilfe
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I looked for, and could not find a fire hydrant in MBS. Did I miss something? something like this. Gruss Curtis
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since people seem concerned about embedded video, I thought I'd set everyone's mind at ease. I decided to just include a link to the video in the description and not ask for embedded. This project is turning out to be harder and bigger than I thought.
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The Information in this post is intended for those who are somewhat new to MBS. I've been working on the Monument and the barrier around it. The barrier is formed from Kugeln (for the bases), Zylindern for the main poles, and Kugeln for the caps. the chains are quaders Custom textures can be a wonderful thing to use, but be sure to import them into MBS and I recommend using a custom folder for them. using a custom folder for all custom textures makes it easier to Export them when you get ready to share your layout. (You will need to export them, and upload them to a file sharing site if you want others to see your layout properly) It's always a good idea to rename objects in your object list as it makes it easier to find what you are looking for later. viele Grüße Curtis
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cool, I am working on Golden Spike site, and thought it would be cool to play the actual driving of the golden spike.
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Normally I would agree with you about possible abuse, but in this situation, I have a special video that I want to insert in a layout that goes directly with the theme of the layout.
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The actual monument at Golden Spike that sat at the exact location of the driving of the Golden Spike from 1945 to 1969. (24 years) It has since been moved to in front of the visitor's center built with 2 pyramids,2 boxes and an ebene. The top of one pyramid was chopped off with a special texture that is transparent at the top.
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let me add a bit. I am asking if it is possible to pass a command to an external program such as PotPlayer to run a video in response to an event.