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Herman

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  1. Hello, the same happens when you only reposition a signal even slightly on the same track ( signal involved in a route ). Seems logical. So I like BahnLand's proposal. Can we edit such a damaged route in the future? Greetings to all, Herman.
  2. I apologise, this is not so, the TrCt works fine ! I was not at home and alreasy thinking how could the TrCt behave like that, sure the developers would have corrected it before. Explanation : I'm not yet familiar with the behaviour of the new signals. But others can also learn how not to fall in that trap ... as I did . There was a new signal a long way ago but before the TrCt with decelerate to 0. The train has many wagons. The train gets green on the signal, and accelerates to 80. Then he goes on an decelerates to 0 at the next TrCt. But, yes you already see what will happen. The last wagon, and so the vehicle was still on the signals track contact, so after the deceleration to 0, the train again accelerated to 80 km/u. Sorry, but I learned my lesson again. Kind regards to all. And have fun with the magnificient new things in V7. Herman.
  3. Hello, already one : decelerate to 0 track contact. Train stops, an goes on with his previous speed ? Regards, Herman
  4. Hello, V7 smooth installation. Smooth update. Personal : I had still some things to do in V6 so I kept them for a while apart. Works fine. I will keep remarks (if any) together for later. Kind regards, Herman Lets go testing
  5. Hello, @max two, Just to say, after I removed the cinema and some hidden tracks behind, it works again. Probably we destroyed some functionality But I'm glad it was nothing strange with my laptop ! ... Thanks for your help. Danke für Ihre Hilfe. Herman
  6. Hello, I do not understand what you ment here. But it's not my layout it is from @opax63. Thanks to all that wanted to help, Danke an alle die helfen wollten, Bedankt Hubert. Kind regards, H.
  7. Hello @Andy, this is Maxwei' s graphic card you ment ? Mine is NVIDIA Geforce GTX 1060. I just reinstalled the drivers, but that does not solve the problem. Kind regards, Herman
  8. Hello Andy, The same here. Shadows disabled -> same error. The strange thing is. I looked at this layout on this laptop before. I then had V5, no problem at all. Grtz, Herman
  9. Hello, I just want to report this. For me nothing has to be done. But when starting this application this error occured after seconds. Then the 3D Studio V6 kills itself. There are many error windows alle the same , but it is very fast dissapearing. It is only with this layout : A84B0CC2-F553-4949-A664-CB7CBFD33B51 I just managed to make this picture. Kind regards, Herman
  10. Hallo, Sehr nett von dir ! Vielen Dank ! Nur eine Bemerkung : das gezeigte Bild ist von der gegenüberliegenden Spur, die Lichter blinken dann. Das normale Signal befindet sich auf der linken Seite und die Form ist gespiegelt. Normale Form. Diese Seite zeigt immer zum Gleis. Das Bahngleis ist hier rechts vom Signal. Gegengleis, die Lichter blinken. (nur für Sonderstrecke). Das Bahngleis ist hier links vom Signal. Grüße, Herman
  11. Herman

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    Hallo @Neo, danke für die positiven Nachrichten und das Verschieben in das richtige Thema. @Bobah, danke für die Übersetzung in die deutsche Sprache. @Goetz, vielen Dank. Sie haben mich dazu gebracht, das Problem aus einem anderen Blickwinkel zu betrachten. Ich habe Fahrgäste in eine Listenvariable im Bus eingetragen. Aber jedem Passagier einen Schlagwort zu geben, ist eine wirkungsvollere Lösung. Und sicherlich mit Beladung auf einem Waggon. Grüße, Hermann ( Google translate )
  12. Herman

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    Hello @Goetz, Thanks for your answer ! Yes, the solution of a keyword is also a good one. For the moment I have a list in the bus with all persons in it, works fine. Because of the iteration over the list. No, I would have posted it in problems and solutions then. Because I'm looking for another solution than that with the bus, some explanation. Cranes do store material on a wagon, and when doing so, they link automaticly with the place they store it. If I do not take action at the moment of the link ( giving a keyword or putting them in a list ), I will later on not know wich objects are linked to the wagon. ( or whatever object ). And it's not only for disappearing, also for moving/linking. I thought, that @Neo has a fine solution in V7 to find the objects that are linked to an object because of the dissapearing of goods on a wagon, in a depot. ( But I could be very wrong, it might be much more complex than that, and behind my grasp ) @Goetz, you are always very logical, and always trying to give the most simple solution. Do you think my suggestion for an EV extention is not applicable ? If it can be done after all, of course. Thanks for the suggestion of the keyword. Greetings, Herman
  13. Herman

    linked items

    Hello @Neo , With V7 coming, An iteration like : "For all linked objects to an object" would be a nice EV extention, not ? Maybe for the future ? Sincerely, Herman PS/ I looked to the methods of layout: but I cannot fabricate something like that in Lua at the moment.
  14. Hallo, Götz, vielen Dank. Genau das was ich wissen musste. Mit freundlichen Grüßen Herman
  15. Hallo @Goetz, Ein Zitat aus deinem Video. Auch mit Gütern beladene Züge verschwinden in einem Depot. Wie wäre es mit einem Bus mit Leuten darin ? Grüße, Herman
  16. Hello @arguing_ross, the answer from Neo in this topic : "Technically, portals are only virtual track connections, ie no breaks are possible there. However, it is possible to have a train arriving in Depot A leave depot B again later" Kind regards, Herman
  17. Hello @Goetz, Thanks for the answer. It is indeed sufficient that only the portal can do the job. So tunnels to dissapear at the end of a layout do not need to swallow the whole train. It's fine like that. My question is answered, and I'm very happy with the possibility of portals. Also the depot is very useful. A great job @Neo ! Kind regards to all, Herman
  18. Hello @Dad3353, I used this tactic in V6, but the tunnel has to be long enough. Another possibility is to use deferred actions. ( and measure the time for the wagons, but only working for one train and his specific wagons ). But in the introduction video from Roter Brummer in Götz twitch tv, I saw that wagons disappeard in a portal one by one. So I reacted immediate : V7 ? And if it is in V7, why not showing it in the last video of RB ? By the way the depots and portals are a great idea ! It will save us a lot of work. I look definitely to the start of V7. Kind regards, Herman
  19. Hello, Nice work @Neo. I'm still missing the disappearing of trains wagon per wagon in a depot. And the same disappearing in a portal. But maybe I overlooked something. Can it be done in V7 ? Kind regards, Herman
  20. Hello @Goetz, thanks for the explanation on twitch tv yesterday. Hello @Neo , what a What a huge and useful work. Thanks again. But did you leave a "byte" to program for us in the EV ? Hello fellow members, a question : Is it possible to run V6 and V7 on the same PC. Perhaps by another installation directory ? Kind regards, and a nice weekend to all of you. Herman
  21. Hello Michel, You can try to let him smoke yourself. Online Catalog Browse Extra Particle effects, Rauch (dunkel). It has the property activated or not. It has to be connected on the train. After some experimenting with the scale and the height you can see for yourself if you can use that idea ? Have a nice day, kind regards, Herman
  22. Hello Michel, If it smoke at other members, indeed, is that normal. I cannot help in this case. Kind regards, Herman
  23. Hello, This locomotive ( I just checked ) does not have the smoke symbol. In the picture you see that this one has that necessary symbol to invoke smoke. Kind regards, Herman
  24. And on the opposite track the lights are blinking.
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